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  • Vulkan Ray Tracing is now available

    Vulkan Ray Tracing is now available0

    DirectX 12 may have some competition on its hands in the future thanks to the recent ratification and public release of Vulkan Ray Tracing. Announced by the Khronos Group, its existing graphics API Vulkan is now able to offer cross-vendor real-time ray tracing support as an open standard for the first time. It’s all been

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  • Red Dead Redemption 2 definitely doesn’t support ray tracing

    Red Dead Redemption 2 definitely doesn’t support ray tracing0

    For a brief time, there was hope that the PC release of Red Dead Redemption 2 would have ray tracing; that hope has now been vanquished.  The rumour was sparked when Nvidia posted some screenshots of Red Dead Redemption 2 in 4K on the PC – screenshots with a GeForce RTX logo in the corner.

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  • Crytek demos real-time Radeon ray tracing

    Crytek demos real-time Radeon ray tracing0

    Crytek has announced that its CryEngine game engine is the latest to receive support for real-time ray-traced reflections, but without the need for an Nvidia Turing-based RTX graphics card: Its tech demo, Neon Noir, is claimed to be running on an AMD Radeon RX Vega 56. Enhancing in-game graphics using real-time ray tracing for reflections

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  • Motivation with Ray Hailes

    Motivation with Ray Hailes0

    Ray Hailes, founder of NYC run crew Resident Runners, refreshes his mind with running and encourages you to do the same. The post Motivation with Ray Hailes appeared first on Under Armour. [ad_2] Source link

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  • Nvidia tempts devs with free ray tracing book

    Nvidia tempts devs with free ray tracing book0

    Nvidia has announced it is to publish a book encouraging developers to begin adding ray tracing capabilities to their games in the face of lower-than-expected sales for its high-price RTX family of graphics cards. Launched initially for the professional market, where its ray tracing and Tensor acceleration cores can be used for computer aided design

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